This mod adds multiple items and a bunch of new mobs, with a lot of weapons with special abilities. This mod adds around 40 new mobs, over a hundred items (including armor, weapons, tools, food) and two new ores with their own armor and tool sets.
The 1.6+ installers use the new minecraft launcher. If you have not used the new launcher yet, make sure to run the installer at least once. Log into minecraft and load the latest version/release. Then run installer and install the mod.
If you already have a modded profile/version, you can have the installer install it to that version. If you leave it set to “(Default)” then the installer will keep the default structure for installs and will only create a modded profile if one is not present. See “Default Mod Profile” below for the version of minecraft where this mod will install.
The installers will install all mods that use the same profile into the same mods folder/jar.
The installer only needs one default version of minecraft in the versions folder to install a mod.
If Forge/ModLoader is not present then installer by default will add a version of Forge/ModLoader this mod is compatible with.
Internet Explorer users:
When downloading the .exe version of the installer, save the installer to a location like desktop, then run it. Do not run it straight from the browser, if you do you might get the “Skydaz Addons has stopped working”.
Mod Version: v2.40.2012 for Minecraft 1.7.10
Mod Prerequisite: Forge
Mod Uninstall Option: Yes
Default Mod Profile: Forge
This mod uses Forge. The default setting will install mod and if not present, Forge to Forge profile. If you want the mod installed to another profile select the version using the installer and then install.
This mod conflicts with the Shadow World Mod. Do not install together. If you find other conflicts please post them in comments.
To support development of this mod, the modders adfly links have been added to downloads.
PLEASE CREATE A BACKUP BEFORE INSTALLING ANY MODS – START WITH CLEAN MINECRAFT AND YOU WONT HAVE ANY ISSUES!!! I AM NOT RESPONSIBLE FOR MESSED UP MINECRAFT. YOU HAVE BEEN WARNED.
Changes from last release:
Focus for this update: Optimizations, lots of bug fixes, changes to allow for stable SMP play and new Dimension stuff!
Contrary to what was said last changelog, I decided to do another split release for 1.7.2 and 1.7.10, this is due to the fact that the 1.7.2 version had way more users. Because of this I will continue doing split releases until the 1.7.10 version far outperforms the 1.7.2 one.
Also note: Upgrading to this version from a previous version may heavily corrupt your world
Fix stray method call in Inkling’s ai, this should prevent some entity tracker errors that would randomly occurr
Added the Stin, a dimension-only neutral mob, it has the abilty to transform twice, once into a Greater Stin and once into either a King or Queen Stin, it is an arthropod, it has high health, very high damage and slow move speed, when hit it has a random chance to teleport the player a short distance away
Added the Abomination, it is a neutral mob, it spawns only in the overworld or when a Yeti is angered, it smacks it’s target up into the air
Added a Frost Breath attack to the Yeti, added large rock entity for the Yeti to throw
Added renders for the Time Disruptions and the Time Bomb
Added extra render effects to the Time Disupruptions and the Time Controller, fixed an instakill bug with Time Controller (hopefully)
Added a passive creature to liven up the dimension, Wisps, which will try to avoid the player and golems
Improved AI of a few of the mobs such as the Inkling and Time Controller
Gave Death Reaper and the Stin King the ability to inflict the new Fear potion effect on their target
Created new “trophy” drops for the bosses and mini-bosses, however, they sometimes can cause memory leaks and as such are marked as WIP and do not drop off of their respective mobs yet, otherwise you can place them and if you right-click with specific items it changes their texture, otherwise you can rotate them with nothing in your hand
Items that you can use on them include Diamond, Ruby, Sapphire, Coal, Obsidian, Tungsten, Red Mercury, Emerald, Iron Ingot, Gold Ingot, Raw Wood (Log), Lapis, Redstone, Life Water, Blaze Powder and Invisible Block, the Blaze Powder will reset it’s texture to default, Life Water does something special
Read the rest of changes here: